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Hitman: World of Assassination Passes Astonishing Player Milestone

by Finn Jan 26,2025

Hitman: World of Assassination Passes Astonishing Player Milestone

Hitman: World of Assassination Achieves Monumental Milestone: 75 Million Players

IO Interactive proudly announced that Hitman: World of Assassination has surpassed a remarkable 75 million players. This achievement solidifies its position as potentially the studio's most successful title to date.

It's important to note that World of Assassination isn't a single game, but a compilation of the latest Hitman trilogy. Following the release of Hitman 3, IO Interactive cleverly bundled the three titles into one comprehensive package (though individual purchases remained an option). This combined edition launched on PC and consoles in January 2023 and later on the Meta Quest 3 in September 2024.

On January 10th, IO Interactive celebrated this "monumental" milestone on Twitter, highlighting the studio's robust current business performance. While specific contribution breakdowns weren't provided, Hitman 3 likely played a significant role, given its strong sales performance in various markets, outpacing its predecessor in places like the UK.

Key Factors Contributing to the 75 Million Player Count: Xbox Game Pass and the Free Starter Pack

The game's two-year availability on Xbox Game Pass (ending January 2024) undoubtedly contributed significantly to this impressive player base. Furthermore, the Free Starter Pack, available since the 2021 release, and free demos for the first two trilogy entries, broadened the game's reach considerably.

Hitman Franchise on Temporary Hiatus

While Hitman: World of Assassination continues to receive regular updates (including Elusive Targets), IO Interactive's current focus on the franchise appears limited to smaller content releases. The studio is currently diverting its efforts to two new projects: Project 007, a James Bond game in development since 2020, and Project Fantasy, a new IP announced in 2023 that explores a fantastical setting and pushes the studio's creative boundaries.

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