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Stardew Valley Enchantments and Weaponry Guide

by Connor Jan 26,2025

This guide details the Volcano Forge in Stardew Valley 1.6, explaining how to enhance tools and weapons.

Volcano Forge Cinder Shard Node

Obtaining Cinder Shards

All Volcano Forge functions require Cinder Shards. Obtain them by:

  • Mining Cinder Shard nodes (pink-orange specks) in the Volcano Dungeon.
  • Receiving them as drops from enemies (Magma Sprite, Magma Duggy, Magma Sparker, False Magma Cap) in the Volcano Dungeon. Drop rates vary.
  • Harvesting from a fishing pond with 7+ Stingrays (7-9% daily chance of 2-5 shards).

Cinder Shards cannot be created in a Crystalarium.

The Mini-Forge

After achieving Combat Mastery, craft a Mini-Forge:

  • 5 Dragon Teeth
  • 10 Iron Bars
  • 10 Gold Bars
  • 5 Iridium Bars

It functions identically to the Volcano Dungeon forge.

Weapon Forging

Weapon Forging

Forge weapons up to three times using gemstones and Cinder Shards (10, 15, then 20 shards per forge). Gemstone effects:

  • Amethyst: +1 knockback per forge.
  • Aquamarine: +4.6% crit chance per forge.
  • Emerald: +2/+3/+2 speed per forge (stacks).
  • Jade: +10% crit damage per forge.
  • Ruby: +10% damage per forge.
  • Topaz: +1 defense per forge.
  • Diamond: Three random upgrades (10 shards).

Best Weapon Upgrades: Emerald & Ruby (increased DPS) are generally best for combat; Topaz & Amethyst aid survivability.

Unforging Weapons: Place the weapon in the left slot and select the red X to remove all forging (some shards recovered, gemstone lost). Enchantments remain.

Infinity Weapons

Infinity Weapons

Upgrade Galaxy Sword, Dagger, or Hammer into Infinity Weapons using three Galaxy Souls (20 shards per soul). Forged upgrades and enchantments are retained.

Galaxy Souls:

  • Purchase from Mr. Qi (40 Qi Gems each).
  • Drop from Big Slimes in Dangerous Mines, or Mr. Qi's quests.
  • (After 50 Dangerous Monster kills) Purchase from Island Trader (10 Radioactive Bars) or as drops from Dangerous Monsters.

Enchantments

Enchantments

Enchant tools/weapons (except slingshots) using a Prismatic Shard and 20 Cinder Shards. Effects are random; re-enchant for a different effect.

Weapon Enchantments:

  • Artful: Halved special move cooldown.
  • Bug Killer: Double damage to bugs, kills Armored Bugs.
  • Crusader: Double damage to undead, permanently kills mummies.
  • Vampiric: 9% chance to regain health on kill.
  • Haymaker: Double fiber/33% hay chance from weeds.

Bug Killer and Crusader are generally most useful.

Innate Enchantments: Use a Dragon Tooth for additional enchantments (one from each set guaranteed):

  • Set 1: Slime Slayer, Crit Power, Attack, Speed
  • Set 2: Slime Gatherer, Defense, Weight

Tool Enchantments: (Random effects, tool-specific)

Tool Enchantments

  • Auto-Hook (Fishing Rod): Instantly hooks fish.
  • Archeologist (Hoe/Pan): Increased artifact/Bone Fragment find chance.
  • Bottomless (Watering Can): Endless water.
  • Efficient (Various): Tools don't drain energy.
  • Fisher (Pan): Chance to catch fish.
  • Generous (Hoe/Pan): Double item find chance.
  • Master (Fishing Rod): +1 Fishing.
  • Powerful (Axe/Pickaxe): Increased power.
  • Preserving (Fishing Rod): 50% chance to save bait/tackle.
  • Reaching (Hoe/Watering Can/Pan): 5x5 area of effect.
  • Shaving (Axe): Increased wood/crop drops.
  • Swift (Axe/Hoe/Pickaxe): 33% faster.

Best Tool Enchantments: Generally depend on playstyle, but Bottomless (Watering Can), Shaving (Axe), and Preserving (Fishing Rod) are strong choices. Re-enchant as needed.

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