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Alle Wunder in der Zivilisation 7 bestätigten bisher (Civ 7)

by Bella Feb 20,2025

Alle Wunder in der Zivilisation 7 bestätigten bisher (Civ 7)

Erforschen Sie die Wunder der Zivilisation 7: einen umfassenden Leitfaden

Die Konstruktion von Strukturen verbessert Ihre Zivilisation in der Zivilisation 7, aber die Entsperren von Wundern erhöht Ihr Gameplay auf ein neues Niveau. Dieser Leitfaden beschreibt jedes Wunder, das in Zivilisation 7 verfügbar ist, das nach Alter kategorisiert ist.

Inhaltsverzeichnis

  • Alle Zivilisation 7 Wunder
  • Antike Alter
  • Explorationsalter
  • Moderne

Die Zivilisation 7 Wunder werden nach Alter kategorisiert und bieten jeweils einzigartige Vorteile.

Antike Age Wunder

WonderEffectPlacement Requirements
Angkor WatIncreased Happiness and Specialist Limit in the City.Adjacent to a River tile.
Colosseum+3 Culture; +2 Happiness on Quarters in the City.Adjacent to a District.
Colossus+3 Gold; +3 Resource Capacity; +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science; Acts as a Fortified District; +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellUnique Endeavor (Ginseng Agreement): grants Food in both Leaders’ Capitals; +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsIncreased Gold and Support during Wars.Adjacent to a District.
Great Stele+200 Gold upon completing any Wonder in the City.On a Flat tile.
Ha’among’a Maui+2 Culture; +1 Culture and Food on Fishing Boats; +1 Cultural Attribute point.On Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms; +10% growth rate in all Cities; +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production; +100% yields and HP from pillaging; +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food and Resource Capacity in the City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in the City.On a Tropical tile.
Nalanda+3 Science; +1 Codex; 2 Codex slots; +1 Scientific Attribute point.On a Plains tile.
OracleIncreased Culture; bonus Culture per Age from Narrative Events.On a Rough tile.
Petra+2 Gold; +1 Gold and Production per Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture; +3 Culture on each Quarter in the Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness and Culture based on excess Happiness.On a Plains tile.
Terracotta Army+2 Production; free Army Commander; +25% Army experience.On a Grassland tile.
Weiyang Palace+6 Influence.On a Grassland tile.

Exploration Age Wunder

WonderEffectsPlacement Requirements
Borobudur+3 Happiness; +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence; +1 Happiness adjacency bonus for Buildings near Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness; 3 Relic Slots; +1 Settlement Limit; +4 Happiness on nearby Cities.On a Rough tile.
Erdene ZuuIncreased Culture upon creating Cavalry Units.On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture; +2 Culture and Gold on Fortification Buildings.Adjacent to a District.
Hale o Keawe+2 Culture; bonus Culture for constructing Coastal Buildings; 3 Relic Slots.Adjacent to a Coast tile (excluding Tundra).
House of Wisdom+3 Science; 3 Relics; +2 Science on Great Works; 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold; Increased Resource Capacity; bonus Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness; bonus Culture from Specialists during Celebrations; immediate Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence; +3 Science and +2 Production to Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science; bonus Science on Rural tiles with Happiness; +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold; +2 Resource Capacity; bonus Gold and Production based on assigned Resources.On a Desert tile.
White TowerIncreased Happiness based on slotted Unique Traditions.Adjacent to a City Hall.

moderne Zeitwunder

WonderEffectsPlacement Requirements
Brandenburg GateIncreased Production; no War Weariness Happiness penalty; increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortIncreased Gold; bonus Culture based on Trade Routes.Adjacent to a Mountain tile.
Dogo OnsenIncreased Happiness; Population growth during Celebrations.Adjacent to a Coast tile.
Doi Suthep+4 Influence; bonus Culture and Gold based on City-State Suzerainty.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts.Adjacent to a District.
HermitageIncreased Culture; bonus Culture in Cities with Great Works.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food; bonus Food, Culture, and Happiness on Lake tiles.Adjacent to a Lake tile.
Oxford UniversityTo be determinedTo be determined
Palacio de Bellas ArtesIncreased Culture and Happiness on Great Works; increased Happiness in the City; Great Works slots.Adjacent to an Urban District.
Red FortTo be determinedTo be determined
Statue of LibertyIncreased Happiness; spawns Migrant Units; increased Resource Capacity; bonus Gold and Production based on assigned Resources.On a Coast tile adjacent to land.
Taj MahalTo be determinedTo be determined

Damit werden die bestätigten Wunder für die Zivilisation abgeschlossen.

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