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All Wonders in Civilization 7 Confirmed So Far (Civ 7)

by Bella Feb 20,2025

All Wonders in Civilization 7 Confirmed So Far (Civ 7)

Explore the Wonders of Civilization 7: A Comprehensive Guide

Constructing structures enhances your Civilization in Civilization 7, but unlocking Wonders elevates your gameplay to a new level. This guide details every Wonder available in Civilization 7, categorized by Age.

Table of Contents

  • All Civilization 7 Wonders
  • Antiquity Age
  • Exploration Age
  • Modern Age

Civilization 7 Wonders are categorized by Age, each offering unique benefits.

Antiquity Age Wonders

WonderEffectPlacement Requirements
Angkor WatIncreased Happiness and Specialist Limit in the City.Adjacent to a River tile.
Colosseum+3 Culture; +2 Happiness on Quarters in the City.Adjacent to a District.
Colossus+3 Gold; +3 Resource Capacity; +1 Economic Attribute point.On Coast adjacent to land.
Dur-Sharrukin+5 Science; Acts as a Fortified District; +3 Combat Strength to all Fortified Districts in all Settlements.On a Flat tile.
Emile BellUnique Endeavor (Ginseng Agreement): grants Food in both Leaders’ Capitals; +1 Diplomatic Attribute point.On a Rough tile.
Gate of All NationsIncreased Gold and Support during Wars.Adjacent to a District.
Great Stele+200 Gold upon completing any Wonder in the City.On a Flat tile.
Ha’among’a Maui+2 Culture; +1 Culture and Food on Fishing Boats; +1 Cultural Attribute point.On Grassland or Tropical tile adjacent to Coast.
Hanging Gardens+1 Food on Farms; +10% growth rate in all Cities; +1 Expansionist Attribute point.Adjacent to a River.
Mausoleum of Theodoric+3 Production; +100% yields and HP from pillaging; +1 Militaristic Attribute point.Adjacent to Coast.
Monks MoundIncreased Food and Resource Capacity in the City.Adjacent to a River tile.
Mundo PerdidoIncreased Happiness and Science on Tropical tiles in the City.On a Tropical tile.
Nalanda+3 Science; +1 Codex; 2 Codex slots; +1 Scientific Attribute point.On a Plains tile.
OracleIncreased Culture; bonus Culture per Age from Narrative Events.On a Rough tile.
Petra+2 Gold; +1 Gold and Production per Desert tile in the Settlement.On a Desert tile.
Pyramid of the Sun+3 Culture; +3 Culture on each Quarter in the Settlement.On a Flat tile adjacent to a District.
Pyramids+1 Gold and Production on Minor and Navigable River tiles.On a Desert tile adjacent to a Navigable River tile.
Sanchi StupaIncreased Happiness and Culture based on excess Happiness.On a Plains tile.
Terracotta Army+2 Production; free Army Commander; +25% Army experience.On a Grassland tile.
Weiyang Palace+6 Influence.On a Grassland tile.

Exploration Age Wonders

WonderEffectsPlacement Requirements
Borobudur+3 Happiness; +2 Food and Happiness on Quarters.Adjacent to a Coast tile.
Brihadeeswarar Temple+3 Influence; +1 Happiness adjacency bonus for Buildings near Navigable Rivers.On a Minor River or adjacent to a Navigable River.
El Escorial+3 Happiness; 3 Relic Slots; +1 Settlement Limit; +4 Happiness on nearby Cities.On a Rough tile.
Erdene ZuuIncreased Culture upon creating Cavalry Units.On a Flat Plains, Flat Tundra, or Flat Desert tile.
Forbidden City+2 Culture; +2 Culture and Gold on Fortification Buildings.Adjacent to a District.
Hale o Keawe+2 Culture; bonus Culture for constructing Coastal Buildings; 3 Relic Slots.Adjacent to a Coast tile (excluding Tundra).
House of Wisdom+3 Science; 3 Relics; +2 Science on Great Works; 3 Great Works slots.Adjacent to an Urban tile.
Machu Pichu+4 Gold; Increased Resource Capacity; bonus Culture and Gold on adjacent tiles.On a Tropical Mountain tile.
Notre Dame+4 Happiness; bonus Culture from Specialists during Celebrations; immediate Celebration upon completion.Adjacent to a River tile and a District.
Serpent Mount+4 Influence; +3 Science and +2 Production to Unique Improvements.On a Grassland tile.
Shwedagon Zedi Daw+4 Science; bonus Science on Rural tiles with Happiness; +1 Wildcard Attribute point.Adjacent to a Lake.
Tomb of Askia+2 Gold; +2 Resource Capacity; bonus Gold and Production based on assigned Resources.On a Desert tile.
White TowerIncreased Happiness based on slotted Unique Traditions.Adjacent to a City Hall.

Modern Age Wonders

WonderEffectsPlacement Requirements
Brandenburg GateIncreased Production; no War Weariness Happiness penalty; increased Happiness in conquered Settlements.Adjacent to a District.
Chengde Mountain ResortIncreased Gold; bonus Culture based on Trade Routes.Adjacent to a Mountain tile.
Dogo OnsenIncreased Happiness; Population growth during Celebrations.Adjacent to a Coast tile.
Doi Suthep+4 Influence; bonus Culture and Gold based on City-State Suzerainty.On a Rough tile.
Eiffel TowerIncreased Culture and Happiness on Districts.Adjacent to a District.
HermitageIncreased Culture; bonus Culture in Cities with Great Works.On a Tundra tile.
Muzibu Azaala Mpanga+4 Food; bonus Food, Culture, and Happiness on Lake tiles.Adjacent to a Lake tile.
Oxford UniversityTo be determinedTo be determined
Palacio de Bellas ArtesIncreased Culture and Happiness on Great Works; increased Happiness in the City; Great Works slots.Adjacent to an Urban District.
Red FortTo be determinedTo be determined
Statue of LibertyIncreased Happiness; spawns Migrant Units; increased Resource Capacity; bonus Gold and Production based on assigned Resources.On a Coast tile adjacent to land.
Taj MahalTo be determinedTo be determined

This concludes the confirmed Wonders for Civilization 7. For more Civilization 7 guides and leader information, please refer to additional resources.

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