by Samuel Mar 28,2025
NetEase, el desarrollador detrás del exitoso juego Marvel Rivals, ha anunciado despidos dentro de su equipo de diseño con sede en Seattle, citando "razones organizativas". La noticia dio la noche cuando el director del juego Thaddeus Sasser compartió en LinkedIn que él y su equipo fueron despedidos, a pesar de sus importantes contribuciones al exitoso lanzamiento de Rivals de Marvel.
"Esta es una industria tan extraña", comentó Sasser sobre LinkedIn. "Mi equipo estelar y talentoso acaba de ayudar a entregar una nueva franquicia increíblemente exitosa en Marvel Rivals para los juegos de NetEase ... ¡y solo fuimos despedidos! ¡Oh, bueno! ¡Los tiempos son difíciles de nuevo, encontremos a estas personas increíbles nuevos trabajos, porque todos necesitamos comer, ¿verdad ?: D"
La comunidad de juegos respondió con una mezcla de shock e indignación, especialmente teniendo en cuenta el impresionante desempeño de los rivales de Marvel. Desde su lanzamiento en diciembre, el Shooter de héroe gratuito ha acumulado más de 20 millones de descargas y ha logrado importantes números máximos de jugadores concurrentes en Steam.
El perfil de LinkedIn de Sasser destaca que su equipo fue fundamental en el diseño de juegos y niveles, proporcionando "orientación, estrategia y dirección de diseño en los últimos años".
En una declaración a IGN, NetEase confirmó los despidos pero no reveló el número de empleados afectados. "Recientemente tomamos la difícil decisión de ajustar la estructura del equipo de desarrollo de Marvel Rivals por razones organizacionales y optimizar la eficiencia del desarrollo para el juego", declaró la compañía. "Esto dio como resultado una reducción de un equipo de diseño con sede en Seattle que forma parte de una función de diseño global más amplia en apoyo de los rivales de Marvel. Apreciamos el trabajo duro y la dedicación de los afectados y los trataremos de manera confidencial y respetuosa con el reconocimiento de sus contribuciones individuales".
NetEase enfatizó que estos despidos no afectarán el apoyo continuo para los rivales de Marvel. El equipo de desarrollo principal, dirigido por el productor principal Weicong Wu y el director creativo del juego Guangyun Chen en Guangzhou, China, sigue totalmente comprometido con el futuro del juego. "Queremos asegurar nuestra base de fans que el equipo de desarrollo principal para los rivales de Marvel ... sigue completamente comprometido a ofrecer una experiencia excepcional", agregó NetEase. "Estamos invirtiendo más, no menos, en la evolución y el crecimiento de este juego. Estamos entusiasmados de ofrecer nuevos personajes de superhéroes, mapas, características y contenido para garantizar una experiencia de servicio en vivo atractiva para nuestra base de jugadores mundiales".
Este movimiento es parte de una tendencia más amplia de despidos en NetEase, que ha reducido sus inversiones en el extranjero y los estudios cerrados en los Estados Unidos y Japón. Los cierres notables incluyen a Ouka Studios, el desarrollador detrás de Visions of Mana y Worlds Untold, liderado por el alumno de Mass Effect Mac Walters, que detuvo las operaciones después de separarse de las vías de NetEase en noviembre. Además, en enero, NetEase cortó los lazos con frasco de chispas, fundada por Halo y Destiny 2 Veteran Jerry Hook en 2022.
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