by Isabella Mar 05,2025
Kingdom Come:Deliverance 2 'の重要な「必要な悪」クエスト、プレイヤーは困難な道徳的ジレンマに直面しています。このガイドは、この選択の複雑さをナビゲートし、尋問戦略、戦闘の選択、およびあなたの行動の究極の結果に関する洞察を提供します。
クエストウォークスルー:
「バックインザサドル」クエストに続いて、「必要な悪」は、ネバコフの要塞から知性を集め、捕らえられた囚人を尋問するためにハンスとヘンリーをタスキングすることから始まります。尋問の結果は、フォン・ベルゴウがセミランをターゲットにするのかネバコフをターゲットにしているのかを決定しています。このウォークスルーは、最も挑戦的な道徳的決定を提示し、半分の道に焦点を当てています。
囚人の尋問:
成功した尋問は、通過する音声チェックにかかっています。オプションは次のとおりです。
あるいは、拷問は情報を抽出することができます。尋問は、セミンの盗賊との共犯を明らかにします。これをフォン・バーゴウに報告することは、セミンへの攻撃を開始し、この情報を差し控えるとネバコフへの攻撃につながります。

セミンまたはネバコフの攻撃:
半分の攻撃を選択することは、ハシェクが関与するさらに困難な決定につながります。ネバコフを攻撃することは、極度の対立を避け、クエストを迅速に結論付けます。セミンで流血を避けることは魅力的ですが、無実の死におけるセミンの過失を無視することは道徳的な困難をもたらします。このガイドは、潜在的な結果にもかかわらず、半ばを攻撃することを推奨しています。重要なのは、半度への乗車中にパーティーにとどまることが不可欠です。そうでなければ、町全体が虐殺されます。
セミランまたはハシェクでサイディング:
攻撃の前に、Hashekとの会話は、極度の暴力を擁護し、セミンに対する復venに対する彼の渇望を明らかにします。選択は明確です:
このガイドは、サイディングが半ばであることを提案しています。セミンの行動は間違っていましたが、ハシェクの焦げた地球のアプローチは、さらなる無実の犠牲者をもたらします。これは、道徳的に直立したプレイスルーと一致します。 Hashekのサイディングは、町の完全な破壊をもたらします。さらに、オルダの運命(生または死)に関する決定が塔内に生じます。

Von Bergowへの報告:
最後に、ヘンリーとハンスはフォン・バーゴウに報告します。選択は、沈黙を守り、ハンスに外交を処理させるか、発言することです。ガイドは沈黙を推奨し、ハンスの外交スキルがフォンバーゴウへの好意を維持することを許可し、ネバコフへの計画された攻撃に至ります。
この包括的なガイドは、プレーヤーが王国の道徳的な複雑さをナビゲートするのに役立ちます。ロマンスのオプションやアイテムの場所など、さらなるゲームの洞察については、追加のリソースを参照してください。
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