by Leo Feb 07,2025
Una inmersión profunda en la serie Saga, centrándose en el próximo Romancing Saga 2: Revenge of the Seven Remake. Este artículo presenta una entrevista con el productor de juegos Shinichi Tatsuke, junto con impresiones prácticas de una demostración de Steam Deck.
Esta doble característica explora el remake, sus mejoras de accesibilidad y el proceso de desarrollo. La entrevista con Shinichi Tatsuke, también detrás de las pruebas del remake de Mana, cubre varios aspectos, incluido el equilibrio de desafío clásico con accesibilidad moderna, optimización para cubierta de vapor y posibilidades de plataformas futuras.
Toucharcade (TA): Reflexionando sobre rehacer pruebas de maná y ahora Romancing Saga 2 , ambos títulos de fusiones previas al cuadro, ¿qué es lo que le gusta? Vuelva a visitar estos legendarios juegos de Squaresoft después de casi 30 años?
Shinichi Tatsuke (St): Es un honor increíble. Ambos juegos ofrecieron oportunidades para una mejora significativa. Romancing Saga 2 , con sus sistemas únicos, sigue siendo exclusivamente convincente incluso hoy. Su distinción lo convierte en un candidato perfecto para una nueva versión moderna.
TA: El original Romancing Saga 2 fue notoriamente desafiante. El remake ofrece múltiples configuraciones de dificultad. ¿Cómo equilibraste preservando el espíritu del original con una mayor accesibilidad para los recién llegados?
ST: La serie Saga tiene fanáticos dedicados que aprecian su dificultad. Sin embargo, muchos jugadores potenciales están disuadidos por esto. Nuestro objetivo fue satisfacer a ambos grupos introduciendo un modo informal junto con un modo normal. El modo casual permite a los jugadores experimentar la historia sin el intenso desafío, mientras que el modo normal conserva la dificultad del original. Piense en ello como agregar miel al curry picante: el modo informal endulza la experiencia.
ST: (continuación) El desafío del original no era solo dificultad, sino también injusticia. Las debilidades y estadísticas enemigas ocultas crearon un campo de juego desigual. El remake aborda esto mostrando explícitamente las debilidades enemigas y otras estadísticas relevantes, creando una experiencia más justa y agradable.
TA: La demostración de la plataforma de vapor funcionó excepcionalmente bien. Teniendo en cuenta ensayos de la liberación de múltiples plataformas de Mana, ¿ha optimizado el equipo Romancing Saga 2: Revenge of the Seven específicamente para el mazo de vapor?
ST: Sí, el juego completo será compatible y jugable en el mazo de Steam.
TA: ¿Qué lecciones de los ensayos de maná informaron el desarrollo de Romancing Saga 2: venganza de los siete ?
st: Las pruebas de maná Remake nos enseñaron qué valoros valoran en los remakes. Por ejemplo, los jugadores generalmente prefieren los arreglos de la banda sonora fieles a los originales, pero con una calidad mejorada. Incorporamos esto, ofreciendo bandas sonoras originales y reorganizadas como una opción, así como diferentes estilos gráficos adaptados a la estética de la saga.
TA: ¿Hay planes para traer Romancing Saga 2: Venganza de los siete a Mobile o Xbox?
ST: Actualmente, no hay planes para esas plataformas.
TA: Finalmente, ¿cuál es tu preferencia de café?
st: No bebo café; No me gustan las bebidas amargas.
Romancing Saga 2: La venganza de los siete se lanza el 24 de octubre en Steam, Nintendo Switch, PS5 y PS4. Una demostración gratuita está disponible ahora.
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