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R.E.P.O. Monster Rankings Revealed

by Leo May 23,2025

Dive into the cooperative horror universe of *R.E.P.O.*, where every mission is fraught with tension and unpredictability. As you navigate through abandoned sites in search of valuable items, you'll encounter a variety of terrifying monsters determined to thwart your progress to the next level. Each creature in *R.E.P.O.* comes with its own set of unique abilities, behaviors, and attacks, requiring you to constantly adapt your strategies to ensure you and your team make it back to the truck unscathed. Some monsters are stealthy, stalking you silently before attacking, while others are loud and easily detectable, yet no less dangerous. Certain creatures are drawn to noise, pushing you to move silently, whereas others rely on sight, making it crucial to keep them within your view to survive.

With such a diverse range of monsters, it can be challenging to discern which ones pose a significant threat and which are merely a minor inconvenience—unless they attract more formidable enemies to your location. In the world of survival games like *R.E.P.O.*, knowledge is your greatest ally. Understanding the behavior, mannerisms, and damage capabilities of these creatures can significantly enhance your chances of survival.

R.E.P.O. Monster Tier List

Bowtie monster in REPO

Tier 1 – Mostly a nuisance, can be helpful.
Tier 2 – Manageable unless you're overwhelmed.
Tier 3 – Lethal if you're caught off guard.
Tier 4 – The most dangerous monsters, capable of one-shot kills at lower levels.

MonsterTierDescription
Apex Predator (Duck)1Harmless if not touched. Can be strategically used against the Huntsman.
Gnomes1Inflict minimal damage and are easy to eliminate.
Animal1Individually weak but can destroy Gnomes they encounter.
Hidden1Can transport you back to the truck or into danger, but deals no damage.
Shadow Child1Harmless if you avoid looking at it.
Spewer1Can be attached to you and used against other monsters without harming you.
Bowtie2Slow unless provoked, with easily avoidable breath damage.
Peeper2Minimal damage when eye contact is made, but can attract other monsters.
Chef2Can self-destruct when rolling into each other. Safe if you're positioned above them.
Bangers2Only dangerous if caught in their 10-second dynamite explosion.
Huntsman3Tracks by sound; silent movement or using the duck strategically keeps you safe. A gunshot can be fatal.
Rugrat3Extremely strong; can kill with thrown objects, like a vase at low levels.
Upscream3Similar to Animal but much more damaging. Multiple spawns can be deadly.
Mentalist3Poor vision but acute hearing. Each hit deals 50 damage, and multiple can appear at once.
Trudge3Slow and loud, but lethal if it catches you, even with health upgrades.
Reaper4Slow until it spots you, then accelerates. Audible, but deadly without health upgrades.
Clown4Charges upon sight with a kick and laser attack, both dealing lethal damage.
Robe4Silent and stealthy, can maneuver under furniture. Deadly if it catches you.
Headman4Relentlessly pursues with a bite that deals 50 damage each time.

Now that you're aware of the dangers lurking in each new location, check out our other *R.E.P.O.* guides for strategies on how to confront these menacing creatures effectively.

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