by Aurora Jan 08,2025
MachineGames, el estudio detrás de Indiana Jones and the Great Circle, ha confirmado un detalle conmovedor: los jugadores no podrán dañar a los perros en el próximo juego. Esta decisión refleja un compromiso con una jugabilidad familiar, un alejamiento de los títulos anteriores, más violentos, del estudio.
Si bien muchos juegos presentan violencia animal, Indiana Jones and the Great Circle adopta un enfoque diferente. El director creativo Jens Andersson explicó a IGN que el personaje de Indiana Jones es inherentemente un amante de los perros. Esto llevó a una elección de diseño en la que, aunque Indy entra en combate con enemigos humanos, cualquier encuentro canino no será letal. Los perros pueden estar presentes como obstáculos, pero los jugadores sólo los ahuyentarán.
Andersson destacó la naturaleza familiar de la franquicia Indiana Jones, enfatizando el compromiso del juego de alinearse con esa imagen. Esta decisión supone un cambio significativo con respecto a trabajos anteriores de MachineGames, como la serie Wolfenstein, que a menudo incluía combates con animales.
Lanzamiento el 9 de diciembre en Xbox Series X|S y PC, con un lanzamiento en PlayStation 5 planeado para la primavera de 2025, Indiana Jones and the Great Circle está ambientado en 1937, uniendo Raiders del Arca Perdida y La Última Cruzada. La narración sigue a Indy mientras persigue artefactos robados del Marshall College, embarcándose en una aventura por el mundo desde el Vaticano hasta las pirámides egipcias e incluso los templos submarinos de Sukhothai.
El confiable látigo de Indy sigue siendo una herramienta clave, que sirve como ayuda transversal y como arma contra adversarios humanos. Sin embargo, tengan la seguridad, amantes de los perros: ningún amigo peludo será víctima del látigo de Indy en esta aventura.
Para obtener detalles más detallados sobre el juego, consulta nuestro artículo relacionado.
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