by Skylar Jan 16,2025
S-GAME aclara comentarios controvertidos atribuidos a un desarrollador de Phantom Blade Zero en ChinaJoy 2024. Profundicemos en la controversia y la respuesta oficial de S-GAME.
Tras los informes de varios medios de comunicación que cubren ChinaJoy 2024, S-GAME, los creadores de Phantom Blade Zero y Black Myth: Wukong, publicaron una declaración en Twitter(X) abordando las acusaciones derivadas de comentarios hechos por una fuente anónima.
La declaración del estudio en Twitter(X) enfatiza su compromiso con la amplia accesibilidad del juego: "Las supuestas declaraciones no reflejan los valores ni la cultura corporativa de S-GAME", aclara la declaración. "Estamos dedicados a hacer que nuestro juego esté disponible para una amplia audiencia y no hemos descartado ninguna plataforma para Phantom Blade Zero. Estamos trabajando diligentemente en el desarrollo y la publicación para garantizar el máximo alcance de los jugadores en el lanzamiento y más allá".
La controversia se originó con el informe de un medio de comunicación chino que citaba a un desarrollador anónimo de Phantom Blade Zero. Las traducciones de este informe por parte de los fans indicaron una falta de interés en la plataforma Xbox. Esto provocó informes generalizados, y algunos medios como Aroged destacaron la participación de mercado relativamente baja de Xbox en Asia. La situación se intensificó cuando el medio brasileño Gameplay Cassi malinterpretó la declaración original, alimentando aún más la controversia.
Si bien S-GAME no confirmó ni negó la autenticidad de la fuente anónima, las preocupaciones subyacentes son válidas. La presencia de Xbox en el mercado asiático está muy por detrás de PlayStation y Nintendo. Las cifras de ventas ilustran esta disparidad, particularmente en Japón.
La disponibilidad limitada de Xbox en muchos países asiáticos complica aún más la situación. En 2021, por ejemplo, el Sudeste Asiático careció de soporte minorista generalizado para Xbox, lo que obstaculizó la accesibilidad.
La especulación sobre un acuerdo exclusivo con Sony intensificó la controversia. Aunque S-GAME reconoció haber recibido apoyo de desarrollo y marketing de Sony en una entrevista del 8 de junio, negaron cualquier asociación exclusiva. Su actualización para desarrolladores de verano de 2024 mencionó específicamente planes para un lanzamiento para PC junto con la versión de PlayStation 5.
Si bien el lanzamiento de Xbox aún no está confirmado, la respuesta de S-GAME mantiene abierta la posibilidad.
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