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"Far Cry 4 Achieves 60fps on PS5"

by Dylan May 03,2025

Eleven years after its initial release, Far Cry 4 has been enhanced to run at a smooth 60 frames per second (fps) on the PlayStation 5. This update was first noticed by user gael_74 and shared on the Far Cry 4 subreddit, where the game's update history for Version 1.08 confirms the addition of "support 60 FPS on PS5 console." If you haven't experienced Far Cry 4 yet, this is an opportune moment to dive in. The game not only features one of the franchise's most memorable antagonists, Pagan Min, but also immerses you in a vibrant, expansive open world set in the Himalayan region. This vertical landscape isn't merely scenic; it serves as an interactive playground that invites players to engage in combat, hunt, and explore extensively.

In our IGN review, we rated Far Cry 4 an impressive 8.5/10, describing it as "great." We noted that while the characters might be somewhat lackluster, the game excels in offering a highly engaging experience through its campaign, cooperative, and competitive multiplayer modes, which are characterized by a remarkable sense of freedom.

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Far Cry 4 joins the ranks of other PS4-era Ubisoft titles like Assassin's Creed Syndicate and Assassin's Creed Origins that have received retrospective performance upgrades in recent years. This development has sparked excitement among the Far Cry community on the subreddit, with fans eagerly anticipating similar enhancements for other beloved entries such as Far Cry Primal and Far Cry 3.

However, the timing of the update has left some players feeling a bit unlucky. One such player lamented on the subreddit, "You are kidding right. I just platinumed the game, like, three days ago."

In related news, Ubisoft recently established a new subsidiary focused on its major franchises including Assassin’s Creed, Far Cry, and Tom Clancy’s Rainbow Six, backed by a €1.16 billion (approximately $1.25 billion) investment from Tencent. This move follows Ubisoft's announcement that Assassin's Creed Shadows has surpassed 3 million players. The release of Shadows comes at a critical time for Ubisoft, which has faced challenges including high-profile flops, layoffs, studio closures, and game cancellations, contributing to the company's historically low share price. There is now immense pressure on Shadows to perform well.

In other Ubisoft news, the company has recently and quietly introduced Steam Achievements to the 12-year-old title Splinter Cell: Blacklist, adding yet another layer of engagement for players.

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