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Steam Viral Hit Updated to Version 0.3.3f14, Next Content Update This Weekend

by Anthony Apr 04,2025

Schedule I, the drug dealer simulation game that has taken Steam by storm, continues to evolve with the release of Patch 5, bringing the game to version 0.3.3f14. This update follows the game's overnight viral success, which has seen it outpace sales of major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals. In Schedule I, players start as small-time dealers in the gritty city of Hyland Point and work their way up to becoming powerful kingpins, managing drug manufacturing, distribution, and expanding their empire through properties, businesses, and employees.

The game's developer and publisher, TVGS, led by Australian indie developer Tyler, has been overwhelmed by the explosive launch. "I never expected this kind of response!" Tyler shared on Reddit, expressing gratitude and a commitment to rapid patch releases and upcoming content updates. The focus remains on fixing major bugs before diving into new content, with the first content update scheduled for this weekend.

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Patch 5 addresses several critical issues, including employee, multiplayer, and casino bugs. It also introduces pathfinding validity checks to reduce crashes, a common problem on certain chipsets. Here are the detailed patch notes for Schedule I Update 5 version 0.3.3f14:

Schedule I Update 5 version 0.3.3f14 patch notes:

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Tweaks/Improvements

  • Added an active display setting to choose which monitor the game displays on.
  • Botanists will now automatically move product from their supplies to drying racks.
  • Owned vehicles are now visible on the map app.
  • Implemented a few validity checks/failsafes for NPC pathfinding and warping. I think this was one of the primary causes of crashing on certain chipsets (thanks to Chi Chi on Discord for bringing this to my attention).
  • Refactored employee item movement behaviour to be a bit smarter.
  • Implemented NPC effects culling at a certain distance to improve performance.

Bug fixes

  • Fixed non-host clients sometimes not being able to hit/stand in blackjack.
  • Fixed a quest UI bug that was sometimes causing infinite loading screens in multiplayer.
  • Fixed clipboard selections not reassigning without first manually clearing the existing selection (employee beds, botanist supplies, etc).
  • Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack.
  • Fixed first-person jacket looking janky.
  • Fixed 'Master Chef' achievement being rewarded prematurely.
  • Fixed some property null references that were causing multiplayer loading/desync issues.
  • The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee.
  • Fixed NPC 'stay in building' behaviour sometimes causing errors for non-host players.
  • Fixed NPC voiceover emitters sometimes throwing a null reference.

Tyler has promised sneak peeks of the first content update soon, keeping the community engaged and excited about what's to come. For those looking to dive deeper into the game, IGN's Schedule I guide offers comprehensive insights into mixing recipes, creating new blends for maximum profit, accessing console commands, and the fastest way to start multiplayer co-op to conquer Hyland Point with friends.

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