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Marvel Rivals' Slow Shader Compilation Fix Revealed

by Henry Feb 05,2025

Many Marvel Rivals players are experiencing extended shader compilation times on launch. This guide offers a solution to speed up this process.

Addressing Slow Shader Compilation in Marvel Rivals

Marvel Rivals loading screen illustrating shader compilation issues.

Game launches, especially online titles, often involve lengthy initial processes. However, Marvel Rivals PC players are encountering unusually long shader compilation times, sometimes lasting several minutes.

Shaders are crucial programs managing visual elements like color and lighting in 3D environments. Incorrect shader installation can significantly impact gameplay. While the issue isn't due to user error, a community-discovered workaround effectively resolves the problem.

The Solution:

A suggested fix involves adjusting Nvidia control panel settings:

  1. Access your Nvidia Control Panel.
  2. Locate the global settings.
  3. Adjust the Shader Cache Size to a value less than or equal to your VRAM. Note: Options are limited to 5GB, 10GB, and 100GB; select the closest value to your VRAM.

This method has reportedly reduced shader compilation time to mere seconds and eliminated "Out of VRAM memory" errors for many users.

While a permanent fix from NetEase is pending, this workaround provides a practical solution to avoid lengthy load times.

Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.

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