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Squad Busters Surges to 40M Installs, Revenue Soars to $24M

by Oliver Mar 20,2023

Supercell's Squad Busters: A Solid Start, But Falling Short of Expectations

Supercell's latest mobile game, Squad Busters, a MOBA RTS hybrid, has achieved 40 million installs and $24 million in net revenue within its first month. The game saw significant popularity in the US, followed by Indonesia, Brazil, Turkey, and South Korea.

However, these figures, while respectable, pale in comparison to Supercell's previous successes. Brawl Stars generated $43 million in its first month in 2018, and Clash Royale exceeded $115 million in its initial 30 days back in 2016. Furthermore, Squad Busters' install rate has significantly declined since its peak of 30 million in the first week, falling below five million by the end of the month. Spending per user has also shown a downward trend since launch.

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Supercell Fatigue?

The diminishing returns for Squad Busters, despite Supercell's apparent confidence in the title, raise questions. Competitors like Honkai Star Rail, which raked in $190 million in its first month, highlight the disparity. Squad Busters, while a well-made game, occupies a similar niche to other Supercell titles. This raises the possibility of player fatigue with Supercell's established formula. Only time will tell if Squad Busters can overcome this hurdle.

To discover other exciting mobile games released this year, explore our list of the best mobile games of 2024 (so far)! Alternatively, delve into our comprehensive list of the year's most anticipated mobile games to see what the future holds.

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