by Emery May 03,2025
The highly anticipated cooperative adventure game, *Split Fiction*, created by the mastermind behind *It Takes Two*, has unfortunately fallen prey to piracy just days after its official release on March 6, 2025. Launched across multiple platforms, including PC via Steam, the game quickly garnered both critical acclaim and the attention of hackers.
Despite its positive early reviews and critical praise on Steam, *Split Fiction* was rapidly cracked due to the absence of strong DRM (Digital Rights Management) protection. Notably, Electronic Arts chose not to implement Denuvo, a commonly used anti-tamper technology, making the game more susceptible to unauthorized access. The lack of Denuvo made it easier for hackers to bypass security measures and distribute the game on piracy platforms. Within days of its release, unauthorized copies of *Split Fiction* began circulating online, enabling users to experience the full game without purchasing it.
This incident underscores the ongoing challenges developers face in protecting their games from piracy while striving to balance player accessibility and performance. While many gamers appreciate the absence of intrusive DRM systems like Denuvo, such a decision also leaves titles more vulnerable to exploitation shortly after launch.
*Split Fiction* has been lauded for its innovative cooperative mechanics, captivating storytelling, and stunning visuals. Early player feedback on Steam echoes this sentiment, with many hailing the game as a worthy successor to Josef Fares' previous work. The game invites players to embark on a unique cooperative journey, featuring clever puzzles, heartfelt narrative moments, and dynamic gameplay. Its success among legitimate buyers highlights the potential impact of piracy on sales and the developer's revenue.
The decision to forgo Denuvo protection in *Split Fiction* has reignited discussions about the role of DRM in modern gaming. While some argue that DRM can negatively affect game performance and frustrate legitimate players, others believe it is a necessary deterrent against piracy. In the case of *Split Fiction*, the lack of DRM may have contributed to its swift compromise, prompting questions about whether Electronic Arts underestimated the speed at which hackers could act.
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