by Brooklyn Jan 02,2025

В недавнем интервью на PAX West 2024 генеральный директор Xbox Фил Спенсер открыто обсудил прошлые решения, признав некоторые важные упущенные возможности. Он привел франшизы Destiny и Guitar Hero как примеры достойного сожаления выбора, признав, что они были одними из «худших» решений в его карьере.
Несмотря на свое раннее сотрудничество с Bungie (разработчиками Destiny) во время работы в Microsoft, Спенсер признал, что Destiny изначально не нашла у него отклика. Только в дополнении House of Wolves он полностью осознал привлекательность игры. Точно так же он выразил первоначальный скептицизм в отношении Guitar Hero, когда он был впервые представлен.

Однако Спенсер подчеркнул свой дальновидный подход, заявив, что он не зацикливается на прошлых сожалениях. Он выделил многочисленные игры, которые ему передали, но предпочитает сосредоточиться на будущем и текущих проектах Xbox.
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