by Dylan Jan 25,2025
This guide details a potent multiclass build combining the Ranger (Gloomstalker) and Rogue (Assassin) subclasses in Baldur's Gate 3, creating a versatile and deadly character. This hybrid excels in both ranged and melee combat, leveraging stealth and high damage output.
The synergy between Ranger and Rogue is exceptional. Both rely heavily on Dexterity for core abilities and share skills crucial for stealth, lockpicking, and trap disarming. Rangers contribute weapon proficiencies and supportive spells, while Rogues offer devastating melee capabilities. Their combined stealth prowess is unmatched.
Updated December 24, 2024, by Kristy Ambrose: While Larian Studios has confirmed no DLC or sequels for BG3, Patch 8 (2025) introduces new subclasses, opening fresh possibilities for character builds. For this Ranger/Rogue combination, Dexterity remains paramount, alongside Wisdom for Ranger spellcasting. Careful consideration of Background, Feats, weapons, and Gear is crucial.
This build embodies a lethal blend of hunter and assassin, a hardened mercenary adept at both ranged and melee combat. The preferred combat range depends on your specific skill, ability, and equipment choices. Shared skills like Stealth, Sleight of Hand, and Dexterity proficiency solidify their natural compatibility. Depending on racial choices and Cantrips, limited spellcasting can be integrated.
Prioritize physical damage and resilience over extensive spellcasting, though don't entirely neglect spells.
Race | Subrace | Abilities |
---|---|---|
Drow | Lloth-Sworn | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness (evil alignment). |
Seldarine | Superior Darkvision, Drow Weapon Training, Fey Ancestry, spells like Faerie Fire and Darkness (good alignment). | |
Elf | Wood Elf | Improved Stealth, increased movement speed, Elven Weapon Training, Darkvision, Fey Ancestry. |
Half-Elf | Drow Half-Elf | Drow and human advantages, weapon/armor proficiency, Civil Militia ability. |
Wood Half-Elf | Elven Weapon Training, Civil Militia. | |
Human | na | Civil Militia Feat, increased movement speed and carrying capacity. |
Githyanki | na | Increased movement speed, spells like Enhanced Leap and Misty Step, Martial Prodigy (medium armor, sword proficiencies). |
Halfling | Lightfoot | Brave, Halfling Luck, advantage on Stealth checks. |
Gnome | Forest | Speak with Animals, improved Stealth. |
Deep | Superior Darkvision, Stone Camouflage (advantage on Stealth checks). |
Background | Skills | Description |
---|---|---|
Outlander | Athletics, Survival | Ideal for a Ranger, raised in the wilderness. |
Charlatan | Deception, Sleight of Hand | A skilled manipulator, fitting for a Rogue. |
Soldier | Athletics, Intimidation | A disciplined fighter, suitable for both classes. |
Folk Hero | Animal Handling, Survival | A legendary figure, fitting for both the heroic and shadowy aspects of these classes. |
Urchin | Sleight of Hand, Stealth | A streetwise thief, ideal for a Rogue, but could also represent a resourceful Ranger from a harsh environment. |
Criminal | Deception, Stealth | A seasoned criminal, perfect for a Rogue, but also applicable to a Ranger operating in urban environments. |
Twelve levels allow for six Feats. Consider a 10/3 or similar Ranger/Rogue split.
Feat | Description |
---|---|
Ability Score Imp. | Increase one Ability Score by 2 or two by 1 (boost Dexterity and Wisdom). |
Alert | Prevents Surprised condition, +5 bonus to Initiative. |
Athlete | Dexterity/Strength +1, faster recovery from Prone, increased Jump distance. |
Crossbow Expert | Removes Disadvantage for ranged attacks, extends Gaping Wounds duration. |
Dual Wielder | Use two weapons (non-heavy), +1 to AC. |
Magic Initiate:Cleric | Grants access to Cleric spells. |
Mobile | Increased movement speed, unaffected by Difficult Terrain while Dashing, avoids Attacks of Opportunity. |
Resilient | Increase one Ability Score by 1, gain Proficiency in that Ability's Saving Throws. |
Spell Sniper | Enhanced ranged spellcasting. |
Choose gear that boosts Dexterity, Wisdom, or Constitution. Rogues are limited to clothing, but Rangers have broader equipment options.
This comprehensive guide provides a strong foundation for building a powerful Gloomstalker Assassin. Remember to adapt these suggestions to your preferred playstyle and the challenges you encounter within the game.
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