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Persona's Enticing Lure: Exploring Atlus' Deceptive Formula

by Bella Jan 09,2025

Persona

Kazuhisa Wada identifies the 2006 release of Persona 3 as a pivotal moment. Prior to its launch, Atlus adhered to a philosophy Wada calls "Only One," characterized by a "like it or lump it" attitude prioritizing edgy content and shock value over broad appeal.

Wada notes that pre-Persona 3, market considerations were almost taboo within the company culture. Persona 3, however, shifted Atlus' approach. The "Only One" strategy was replaced by "Unique & Universal," focusing on creating original content with wider audience appeal. Essentially, Atlus began prioritizing market viability, aiming for user-friendly and engaging experiences.

Wada uses a striking metaphor: "It's like giving players poison that kills them in a pretty package." The "pretty package" represents stylish design and relatable, humorous characters, broadening the game's reach, while the "poison" embodies Atlus' continued commitment to impactful and surprising moments. Wada confirms this "Unique & Universal" approach will underpin future Persona titles.

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