by Ethan May 26,2025
Discover the latest updates and developments on DOOM: The Dark Ages, one of the most anticipated titles in the legendary Doom series!
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⚫︎ In a recent interview with GamesRadar+, Hugo Martin, the director behind the Doom series, shed light on why multiplayer was omitted from Doom Eternal. Martin explained that the focus was placed squarely on enhancing the single-player campaign due to the game's scope and resource allocation. This decision underscores the team's commitment to delivering an unparalleled narrative experience.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
⚫︎ The official DOOM X (formerly Twitter) account thrilled fans with an announcement on March 30, promising new gameplay footage and press hands-on impressions for DOOM: The Dark Ages to be released the following day. Stay tuned for an in-depth look at what's shaping up to be a groundbreaking addition to the franchise.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda Twitter Page)
⚫︎ Bethesda unveiled the DOOM: The Dark Ages Wearable Helmet Replica in a captivating merchandise unboxing video. Priced at $175 USD, this detailed replica is now open for pre-order and is part of an extensive merchandise launch leading up to the game's release. The helmet is in stock, with shipping planned once all items in an order are ready.
Read more: Bethesda Reveales DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda Twitter Page)
⚫︎ DOOM: The Dark Ages is firmly on course for its May 15 release, promising a thrilling medieval-inspired prequel that builds upon the successful formula of Doom 2016 and Doom Eternal. This new chapter introduces innovative gameplay elements, including the much-anticipated semi-mechanical dragon piloting, inspired by the Wintherin dragons from Doom Eternal.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
⚫︎ In an exclusive for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton delved into the game's expanded melee and parry mechanics. Martin hinted that a melee-only challenge run might be feasible, albeit challenging, likening it to the intense pistol-only Ultra Nightmare challenge from Doom 2016.
Stratton noted that while such a run is theoretically possible, it could result in a less streamlined and more cumbersome experience for players.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In another revealing interview with PC Gamer, DOOM: The Dark Ages developers Hugo Martin and Marty Stratton discussed the game's narrative closure. Contrary to speculation, the story won't conclude with the Slayer being sealed in a coffin, a scene that opened Doom 2016. Martin emphasized that such an ending would limit future medieval-era stories, as The Dark Ages is envisioned as a part of the broader "Chronicles of the Slayer" saga. The game's ending is designed to pave the way for potential prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
⚫︎ Hugo Martin and Marty Stratton shared insights into DOOM: The Dark Ages' weapon lineup in an interview for PC Gamer's upcoming issue. Martin highlighted that, aside from the shotguns, the game's arsenal features entirely new or significantly transformed weapons, including a redesigned plasma weapon. This approach aims to offer players a fresh set of tools to master.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
⚫︎ Bethesda's Developer Direct 2025 event went live on January 23, featuring exciting updates from various studios, including id Software, Compulsion Games, and Sandfall Interactive. The event was streamed at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on Twitch, YouTube, and other platforms, showcasing the latest on DOOM: The Dark Ages and more.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda Twitter)
⚫︎ Bethesda confirmed its participation in the January 23, 2025, Developer Direct event, promising updates on multiple projects, including DOOM: The Dark Ages. The event will be streamed live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT across various platforms, offering fans a closer look at what's coming next.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda Twitter)
⚫︎ The Xbox Games Showcase unveiled DOOM: The Dark Ages, promising a bold reimagining of the iconic shooter series. The trailer showcased dragon riding, mech battles, and a darker, more intense visual style, alongside significant gameplay innovations such as a shield and flail for enhanced melee combat.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)
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