by Liam Apr 24,2025
The debate about the viability of big single-player games resurfaces periodically, and recently, Swen Vincke, CEO of Larian Studios and the driving force behind the critically acclaimed single-player game Baldur's Gate 3, has firmly addressed this issue. In a post on X/Twitter, Vincke remarked on the cyclical nature of these discussions, stating, "It's that time of the year again when big single-player games are declared dead." His counterargument was straightforward and compelling: "Use your imagination. They're not. They just have to be good."
Vincke's credibility in this arena is undeniable. Larian Studios has consistently delivered exceptional CRPGs, from Divinity: Original Sin to Divinity: Original Sin 2, before successfully steering Baldur's Gate 3 to blockbuster status. His insights have previously garnered attention, whether at events like The Game Awards or through other public statements, where he has underscored the importance of passion in game development, respect for both developers and players, and a genuine commitment to the quality of the games produced.
The year 2025 has already witnessed the success of another major single-player title, Kingdom Come: Deliverance 2 by Warhorse Studios. With several months still ahead, there's ample opportunity for other single-player games to capture the gaming community's attention and acclaim.
In a notable move, Larian Studios has decided to step away from Baldur's Gate 3 and the Dungeons & Dragons universe to focus on developing a new intellectual property. During this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted to IGN that updates on the future of the Baldur's Gate series might be forthcoming, keeping fans eagerly anticipating what's next.
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