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Many game developers think the term “AAA” is silly and the industry is inefficient

by Lillian Jan 10,2025

Many game developers think the term “AAA” is silly and the industry is inefficient

Game developers largely agree: the "AAA" label is outdated and irrelevant. Initially signifying massive budgets, superior quality, and minimal risk, it's now associated with profit-driven competition that often sacrifices innovation and quality.

Charles Cecil, co-founder of Revolution Studios, calls the term "silly and meaningless," a relic of a period when industry shifts negatively impacted game development. He points out that while large publishers invested heavily, the results haven't been positive.

Ubisoft's Skull and Bones, marketed as a "AAAA" title, serves as a prime example. A decade-long development cycle culminated in a disappointing launch, highlighting the emptiness of such labels.

Similar criticism targets major publishers like EA, accused by players and developers of prioritizing mass production over audience engagement.

Conversely, many indie studios consistently produce games that resonate more deeply than their "AAA" counterparts.

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